Today we have a small patch that most importantly makes the last mission easier and less punishing. We also have a stability fix for multiplayer.

We are going to continue working on tuning the campaign and making the game more stable and bug free.

Patch notes


- Stability improvement in multiplayer. - Battle of Giants; changed Karthor’s movement, 400->380 - Battle of Giants; Karthor in hard mode, no longer has +20 movement speed bonus. - Battle of Giants; added a 50% probability to get a Cleric in each wave spawn. - Added attack sound effect to wild wolves. - A Devoted Defense; made the mission a bit more challenging on hard. - A Devoted Defense; changed timing for the freezing lake.