Archer

Archers are good at dealing damage without losing health. They are useful both in attacking and defending and are most efficient when having melee units guarding them. Keep your enemies away and the arrows raining.

Class: Support

Attack: Ranged

Supply: 2

Cost: 90W 25G

Requires

Training camp

Strong

Knight

Weak

Spearman

Damage per second: N/A

Movement speed: N/A

Health points: N/A

Attack range: N/A

Armor: N/A

UpgradeFlaming Arrows

Oil-soaked tows are tied to the arrow and lit on fire, causing extra damage to the enemy.