Archer
Archers are good at dealing damage without losing health. They are useful both in attacking and defending and are most efficient when having melee units guarding them. Keep your enemies away and the arrows raining.
Class: Support
Attack: Ranged
Supply: 2
Cost: 90W 25G
Requires
Training camp
Strong
Knight
Weak
Spearman
Movement speed | 336 |
Attack damage | 10 |
Attack speed | 1As1 Attacks per Second |
Attack range | 1200 |
Health points | 100 |
Armor points | 1 |
UpgradeFlaming Arrows
Oil-soaked tows are tied to the arrow and lit on fire, causing extra damage to the enemy.